public class StringUtilComponent extends Sprite{
//定义组件显示框;
//组件里已有的显示元素必须用命名空间作开头;
klstudio_internal var boundingBox_mc:MovieClip;
//定义LRC解析器;
private var util:StringUtil;
public function StringUtilComponent(){
//移除组件显示框;
boundingBox_mc.visible = false;
addChild(boundingBox_mc);
boundingBox_mc = null;
}
}
}